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Hello! I am having trouble connecting a build on a Meta Quest 2 (Android build) to a WebSocket server that I set up using an ESP32. The error message only says that it was not possible to connect to the remote server, so I am quite lost. When I try to establish a connection to a WebSocket in Node.js, through the Unity editor, everything works, but with the Meta Quest and the ESP32, it doesn't! Any ideas?
The text was updated successfully, but these errors were encountered:
Hello! I am having trouble connecting a build on a Meta Quest 2 (Android build) to a WebSocket server that I set up using an ESP32. The error message only says that it was not possible to connect to the remote server, so I am quite lost. When I try to establish a connection to a WebSocket in Node.js, through the Unity editor, everything works, but with the Meta Quest and the ESP32, it doesn't! Any ideas?
The text was updated successfully, but these errors were encountered: