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mainwindow.cpp
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247 lines (183 loc) · 9.5 KB
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#include "mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent),
structureScene{nullptr},
stateScene{nullptr},
structureView{nullptr},
stateGraphView{nullptr},
matrixDock{nullptr},
probabilityDock{nullptr},
matrixTable{nullptr},
probabilityTable {nullptr},
mainToolBar{nullptr},
breadcrumbLabel{nullptr},
configNodeAction{nullptr},
addNodeAction{nullptr},
connectAction{nullptr},
calculateAction{nullptr},
upLevelAction{nullptr},
fileMenu{nullptr},
viewMenu{nullptr},
helpMenu{nullptr}
{
//============================================================================================
setWindowTitle("Markov Reliability Model");
setupCentralWidgets();
setupDockWidgets();
createActions();
setupToolBar();
setupMenu();
setupStatusBar();
//============================================================================================
connect(this, &MainWindow::upLevelSignal, structureScene, &ReliabilityScene::onUpLevel);
connect(this, &MainWindow::deleteSelectedModelsNodesSignal, structureScene, &ReliabilityScene::onDeleteSelectedModelsNodes);
//============================================================================================
}
//============================================================================================
void MainWindow::setupCentralWidgets()
{
structureScene = new ReliabilityScene(this);
structureView = new StructureView(this);
structureView->setScene(structureScene);
stateScene = new StateScene(this);
stateGraphView = new StateView(this);
stateGraphView->setScene(stateScene);
splitter = new QSplitter(this);
splitter->addWidget(structureView);
splitter->addWidget(stateGraphView);
splitter->setStretchFactor(0, 1);
splitter->setStretchFactor(1, 1);
setCentralWidget(splitter);
}
void MainWindow::setupDockWidgets()
{
matrixDock = new QDockWidget("Матрицы Q(k) / P(k)", this);
matrixTable = new QTableWidget(5,5,this);
matrixDock->setWidget(matrixTable);
addDockWidget(Qt::RightDockWidgetArea, matrixDock);
probabilityDock = new QDockWidget("Вероятности состояний p(i)", this);
probabilityTable = new QTableWidget(5,5,this);
probabilityDock->setWidget(probabilityTable);
addDockWidget(Qt::BottomDockWidgetArea, probabilityDock);
}
void MainWindow::createActions()
{
//Можно сделать вариант с изображением-иконками на усмотрение куратора, пока оставлю так
configNodeAction = new QAction("⚙ Конфигурация", this);
configNodeAction->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_Q));
configNodeAction->setStatusTip("Выбор конфигурации узла на сцене редактора структурной схемы надёжности");
//connect (configNodeAction, &QAction::triggered, this, &MainWindow::configureNode) ;
addNodeAction = new QAction("+ Добавить узлы",this);
addNodeAction->setCheckable(true);
addNodeAction->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_D));
addNodeAction->setStatusTip("Добавить новые узелы на сцену редактора структурной схемы надежности");
connect(addNodeAction, &QAction::triggered, this, &MainWindow::toggleModelsAddMode);
deleteItemAction = new QAction("✖ Удалить узел" , this);
deleteItemAction->setShortcut(QKeySequence(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_X)));
deleteItemAction->setStatusTip("Удалить выбранный узел со сцены");
connect(deleteItemAction, &QAction::triggered, this, &MainWindow::deleteSelectedModelsNodes);
selectAction = new QAction("🔲 Выделение", this);
selectAction->setCheckable(true);
connect(selectAction, &QAction::toggled, this, &MainWindow::toggleSelectionMode);
connectAction = new QAction("🔗 Соединить",this);
connectAction->setCheckable(true);
connectAction->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_F));
connectAction->setStatusTip("Соединение линиями между собой выбранных двух узлов на сцене редактора структурной схемы надёжности");
connect(connectAction, &QAction::triggered, this, &MainWindow::toggleConnectionMode);
calculateAction = new QAction("∑ Расчитать",this);
calculateAction->setShortcut(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_C));
calculateAction->setStatusTip("Выполнить расчет надежности для текущей структурной схемы");
//connect(calculateAction, &QAction::triggered, this, &MainWindow::calculate);
upLevelAction = new QAction("⬆ На уровень выше",this);
upLevelAction->setShortcut(QKeySequence(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_Z)));
upLevelAction->setStatusTip("Перейти на один уровень вверх в иерархической структуре");
connect(upLevelAction, &QAction::triggered, this, &MainWindow::upLevel);
newSchemaAction = new QAction("📄 Новая схема",this);
newSchemaAction->setStatusTip("Создать новый файл структурной схемы");
//connect(newSchemaAction, &QAction::triggered, this, &MainWindow::newSchema);
openSchemaAction = new QAction("📂 Открыть...",this);
openSchemaAction->setStatusTip("Открыть существующий файл структурной схемы");
//connect(openSchemAction, &QAction::triggered, this, &MainWindow::openSchema);
saveSchemaAction = new QAction("💾 Сохранить",this);
saveSchemaAction->setShortcut(QKeySequence(QKeySequence(Qt::CTRL | Qt::SHIFT | Qt::Key_S)));
saveSchemaAction->setStatusTip("Сохранить текущую схему в файл");
//connect(saveSchemaAction, &QAction::triggered, this, &MainWindow::saveSchema);
exportResultsAction = new QAction("📤 Экспорт результатов",this);
exportResultsAction->setStatusTip("Экспортировать результаты в файл");
//connect(exportResultsAction, &QAction::triggered, this, &MainWindow::exportResults);
aboutAction = new QAction("❓ О программе",this);
aboutAction->setStatusTip("Сведения о приложении Markov Reliability Model");
//connect(aboutAction, &QAction::triggered, this, &MainWindow::about);
}
void MainWindow::setupToolBar()
{
mainToolBar = new QToolBar ("Main Toolbar", this);
addToolBar(Qt::TopToolBarArea, mainToolBar);
breadcrumbLabel = new QLabel("", this);
mainToolBar->addAction(configNodeAction);
mainToolBar->addAction(addNodeAction);
mainToolBar->addAction(deleteItemAction);
mainToolBar->addAction(selectAction);
mainToolBar->addAction(connectAction);
mainToolBar->addAction(calculateAction);
mainToolBar->addSeparator();
mainToolBar->addAction(upLevelAction);
mainToolBar->addSeparator();
mainToolBar->addWidget(breadcrumbLabel);
}
void MainWindow::setupMenu()
{
fileMenu = new QMenu("Файл", this);
menuBar()->addMenu(fileMenu);
fileMenu->addAction(newSchemaAction);
fileMenu->addAction(openSchemaAction);
fileMenu->addAction(saveSchemaAction);
fileMenu->addSeparator();
fileMenu->addAction(exportResultsAction);
viewMenu = new QMenu("Вид", this);
menuBar()->addMenu(viewMenu);
viewMenu->addAction(matrixDock->toggleViewAction());
viewMenu->addAction(probabilityDock->toggleViewAction());
helpMenu = new QMenu("Справка", this);
menuBar()->addMenu(helpMenu);
helpMenu->addAction(aboutAction);
}
void MainWindow::setupStatusBar ()
{
statusBar()->showMessage("Готово", 5000);
}
//============================================================================================
void MainWindow::toggleModelsAddMode(bool checked)
{
structureScene->setModelsAddMode(checked);
if(selectAction->isChecked()) selectAction->setChecked(false);
if(connectAction->isChecked()) connectAction->setChecked(false);
structureScene->setConnectionMode(false);
}
void MainWindow::toggleSelectionMode(bool checked)
{
if (checked)
{
structureView->setDragMode(QGraphicsView::RubberBandDrag);
if(addNodeAction->isChecked()) addNodeAction->setChecked(false);
if(connectAction->isChecked()) connectAction->setChecked(false);
structureScene->setModelsAddMode(false);
structureScene->setConnectionMode(false);
}
else structureView->setDragMode(QGraphicsView::ScrollHandDrag);
}
void MainWindow::toggleConnectionMode (bool checked)
{
structureScene->setConnectionMode(checked);
if(selectAction->isChecked()) selectAction->setChecked(false);
if(addNodeAction->isChecked()) addNodeAction->setChecked(false);
structureScene->setModelsAddMode(false);
if (checked) structureView->setDragMode(QGraphicsView::NoDrag);
else structureView->setDragMode(QGraphicsView::ScrollHandDrag);
}
void MainWindow::upLevel() {emit upLevelSignal();}
void MainWindow::deleteSelectedModelsNodes() {emit deleteSelectedModelsNodesSignal();}
//============================================================================================
//============================================================================================
MainWindow::~MainWindow()
{}