edit config.py:
def can_build(env, plat):
return plat=="android"
def configure(env):
if (env['platform'] == 'android'):
env.android_add_to_permissions("android/AndroidPermissionsChunk.xml")
env.android_add_java_dir("android/src")
edit GodotBluetooth.java:
comment this line:
//import android.support.v7.app.AppCompatActivity;
there is no engine.cfg in godot 3.1.1, add it to project.godot
tested with JDK 1.8.1_181 and godot 3.1.1
thank you for lib, favarete
Kind regards
edit config.py:
edit GodotBluetooth.java:
comment this line:
//import android.support.v7.app.AppCompatActivity;
there is no engine.cfg in godot 3.1.1, add it to project.godot
tested with JDK 1.8.1_181 and godot 3.1.1
thank you for lib, favarete
Kind regards