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In at.feldim2425.moreoverlays.lightoverlay.integration.CustomSpawnerLightScanner
List<Biome.SpawnListEntry> possibleSpawns = CustomSpawner.instance().getPossibleCustomCreatures(world, environment.entitySpawnTypes.get("MONSTER"), pos.getX(), pos.getY(), pos.getZ());
return !possibleSpawns.isEmpty();
The returned list possibleSpawns can be null when changing worlds (i.E. to the Nether or back), which will then instantly result in a crash. This can also happen when logging in, which then causes the world to be unplayable until MoreOverlays is deactivated.
Using Minecraft 1.12 with Forge 2854. MoreOverlays 21.7.19, CustomMobSpawner 3.11.5.
xJon
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