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Description
EDIT (@Salakar): See #2751 for a solution.
Summary of Issue
Simply adding cloud_firestore to pubspec.yaml results in a huge increase in iOS xcode build times. The issue can be recreate with nothing more than a simple flutter create application and minor changes to pubspec.yaml.
MacOS Mojave 10.14.6
Xcode 10.3
> flutter --version
Flutter 1.8.4-pre.91 • channel master • https://github.com/flutter/flutter.git
Framework • revision 8fdd759225 (11 hours ago) • 2019-08-04 00:56:23 -0400
Engine • revision c8f4f5d5cc
Tools • Dart 2.5.0 (build 2.5.0-dev.1.0 9bb446aae1)
> flutter create test_cloud_firestore
> cd test_cloud_firestore
Without cloud_firestore
Just to show that it is specifically the cloud_firestore plugin that causes this issue I will add some other firebase plugins to pubspec.yaml:
firebase_core: ^0.4.0+1
firebase_analytics: ^4.0.2
Now we build the app:
> flutter packages get
> time flutter build ios
....
Xcode build done. 
real	0m41.014s
Okay that looks reasonable.
With cloud_firestore
Simply add the latest version of cloud_firestore plugin to pubspec.yaml (no other changes):
cloud_firestore: ^0.12.9
Now we build the application again:
> flutter packages get
> time flutter build ios
....
Xcode build done. 
real	6m40.982s
Yes... that is right. A six minute increase in iOS build times just from adding the cloud_firestore plugin to pubspec.yaml. Again, no changes were made to the flutter create generated application, this is simply changes to pubspec.yaml.
Logs
I did confirm that this issue persists on other flutter channels as well as other later versions of cloud_firestore plugin.
> flutter doctor -v
[✓] Flutter (Channel master, v1.8.4-pre.91, on Mac OS X 10.14.6 18G84, locale en-US)
    • Flutter version 1.8.4-pre.91 at /Users/taza/Applications/flutter
    • Framework revision 8fdd759225 (11 hours ago), 2019-08-04 00:56:23 -0400
    • Engine revision c8f4f5d5cc
    • Dart version 2.5.0 (build 2.5.0-dev.1.0 9bb446aae1)
 
[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.1)
    • Android SDK at /Users/taza/Library/Android/sdk
    • Android NDK location not configured (optional; useful for native profiling support)
    • Platform android-29, build-tools 29.0.1
    • Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
    • Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1343-b01)
    • All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 10.3)
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • Xcode 10.3, Build version 10G8
    • CocoaPods version 1.7.5
[✓] Android Studio (version 3.4)
    • Android Studio at /Applications/Android Studio.app/Contents
    • Flutter plugin version 37.1.1
    • Dart plugin version 183.6270
    • Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1343-b01)
[✓] VS Code (version 1.36.1)
    • VS Code at /Applications/Visual Studio Code.app/Contents
    • Flutter extension version 3.3.0