diff --git a/timers.js b/timers.js
index fd40910..c5cf5ac 100644
--- a/timers.js
+++ b/timers.js
@@ -1,4 +1,43 @@
+/*
+1. Create Javascript selectors that target each of the timer buttons.
+2. Create click handlers (empty, for now) for each of the timer buttons.
+3. Instantiate `seconds` and `timerId` variables for your timer. The latter will make more sense after reading up on `setInterval()`.
+4. Create an `updateTime()` function that increments the `seconds` counter and inserts that value into the `
` element with `id="timer"`.
+5. Inside your click handler for the start button...
+ - Replace "Stop Watch" in the HTML with the content of the `seconds` variable.
+ - Use `setInterval()` to increment the timer by 1 every second.
+6. Inside your click handler for the pause button...
+ - Stop -- but do not reset! -- the timer using `clearInterval()`.
+7. Once again, inside your click handler for the start button...
+ - Make sure the timer starts back up when you hit the "Start" button after hitting "Pause".
+8. Inside your click handler for the reset button...
+ - Stop the timer using `clearInterval()`.
+ - Reset the timer.
+ - Replace the time in your HTML with the original "Stop Watch" text.
+*/
+let seconds = 0;
+let updateTime = function(){
+ const addSecond = function() {
+ seconds = seconds + 1;
+ $('#timer').html(seconds);
+ }
+ interval = setInterval(addSecond, 1000);
+};
+$('#start').on("click", updateTime);
+let stopTime = function(){
+ clearInterval(interval);
+};
+
+$('#pause').on("click", stopTime);
+
+let resetTime = function(){
+ clearInterval(interval);
+ seconds = 0;
+ $('#timer').html("Stop Watch");
+};
+
+$('#reset').on("click", resetTime);