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This repository was archived by the owner on Feb 15, 2026. It is now read-only.
However that SO answer doesn't include the .fbx animation list. So while the community awaits an official fix, perhaps the instructions in this tutorial could also include a note for 3.6 users that they should update their build.gradle (app) to include the following lines at the end:
apply plugin: 'com.google.ar.sceneform.plugin'
sceneform.asset('sampledata/models/andy_dance.fbx', // 'Source Asset Path' specified during import.
'default', // 'Material Path' specified during import.
'sampledata/models/andy.sfa', // '.sfa Output Path' specified during import.
'src/main/res/raw/andy', // '.sfb Output Path' specified during import (do not include extension)
['sampledata/models/andy_dance.fbx']) // List of Animation Path Strings
Following the instructions exactly leads to the following exception when using Android Studio 3.6:
There is a workaround noted a couple of days ago on StackOverflow which should at least be noted for those using the latest platform.
However that SO answer doesn't include the .fbx animation list. So while the community awaits an official fix, perhaps the instructions in this tutorial could also include a note for 3.6 users that they should update their build.gradle (app) to include the following lines at the end: