Skip to content

Improve GLFW and OpenGL Integration in Pixel #101

@duysqubix

Description

@duysqubix

Refine and document the integration between Pixel and GLFW/OpenGL, focusing on:

  • Correctly handling coordinate systems, particularly the Y-axis flip in 2D rendering.
  • Ensuring that color handling and blending functions in OpenGL work seamlessly with Pixel’s color model.
  • Investigating and resolving any issues related to the handling of pre-multiplied alpha in shaders

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions