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Introduced a WIP standalone binary tool, "LibsToOso", allowing us to codegen and compile MaterialX libraries, as part as the ongoing work towards a new shader generator, "MaterialXGenOslNodes" #15

Introduced a WIP standalone binary tool, "LibsToOso", allowing us to codegen and compile MaterialX libraries, as part as the ongoing work towards a new shader generator, "MaterialXGenOslNodes"

Introduced a WIP standalone binary tool, "LibsToOso", allowing us to codegen and compile MaterialX libraries, as part as the ongoing work towards a new shader generator, "MaterialXGenOslNodes" #15

Triggered via pull request September 28, 2025 18:27
Status Cancelled
Total duration 2m 56s
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Build (Linux_GCC_14_Python312, ubuntu-24.04, gcc, 14, 3.12)
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JavaScript
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JavaScript
The run was canceled by @JoshuaSenouf.
Build (Linux_GCC_14_Python313, ubuntu-24.04, gcc, 14, 3.13, ON)
The operation was canceled.
main
The run was canceled by @JoshuaSenouf.