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C#Something relates to the C# part of the codebaseSomething relates to the C# part of the codebasearea-GUIarea-simulationenhancementNew feature or requestNew feature or requestrustSomething relates to the rust part of the codebaseSomething relates to the rust part of the codebase
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This is a tracking issue for gates and their implementation status:
This includes both simulation implementation as well as visual implementation.
If a component requires it's own discussion that issue will be linked next to the component in this list.
Prio 1:
- Constant
- Input/output pins
- Buffer
- Not gate
- And gate
- Nand gate
- Or gate
- Nor gate
- Xor gate
- Xnor gate
- Tri-state buffer
- Tri-state inverter
- D/T/JK/SR Flip Flop
- Probe
- Clock
- LED
- Button
Prio 2:
- Register
- Shift register
- Counter
- Imply gate
- Nimply gate
Prio 3:
- Mux
- DeMux
- ROM
- RAM
- Splitter
- User-defined components
- Tunnel
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C#Something relates to the C# part of the codebaseSomething relates to the C# part of the codebasearea-GUIarea-simulationenhancementNew feature or requestNew feature or requestrustSomething relates to the rust part of the codebaseSomething relates to the rust part of the codebase