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Can someone with access to some bento facial animations, or standard facial animations that should work with bento heads, check that the meshes behave as expected ... the tongue of the default head (r2HEAD_bento(RC#1)) with Ruth 2.0 RC1 from DigiWorldz ingen lab seems to stick out through the lower lip for example with an animation I tried called "cat show Tongue".
I checked and the other two heads included in the RC1 box (r2HEAD_NOXLUNA and r2HEAD_bento_default) also give the same result.
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