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First steps toward Slam3D #9

@facontidavide

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@facontidavide

Hi,

as we started discussed in the ROS related repository, it would be cool to explore the evolution to 3D, using the foundation we have already.

I started getting familiar with Slam2D and I guess that the first tiny step would be to implement the MatchSurface3D class.

I am not an expert, but as far as I understand, software live loam_velodyne and Lego_LOAM extract features (planar and corners), whilst Cartographer has a Ceres based scan matching.

cartographer-project/cartographer#1539

I guess that the latter approach is more similar to MatchSurface2D, but the former has been proved to be a very effective heuristic.

Any thought?

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