Hi,
as we started discussed in the ROS related repository, it would be cool to explore the evolution to 3D, using the foundation we have already.
I started getting familiar with Slam2D and I guess that the first tiny step would be to implement the MatchSurface3D class.
I am not an expert, but as far as I understand, software live loam_velodyne and Lego_LOAM extract features (planar and corners), whilst Cartographer has a Ceres based scan matching.
cartographer-project/cartographer#1539
I guess that the latter approach is more similar to MatchSurface2D, but the former has been proved to be a very effective heuristic.
Any thought?
Hi,
as we started discussed in the ROS related repository, it would be cool to explore the evolution to 3D, using the foundation we have already.
I started getting familiar with Slam2D and I guess that the first tiny step would be to implement the MatchSurface3D class.
I am not an expert, but as far as I understand, software live loam_velodyne and Lego_LOAM extract features (planar and corners), whilst Cartographer has a Ceres based scan matching.
cartographer-project/cartographer#1539
I guess that the latter approach is more similar to MatchSurface2D, but the former has been proved to be a very effective heuristic.
Any thought?