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Roblox's position and rotation matrices (CFrames) should be supported. Users should be able to choose between an axis angle representation (ideal for orthonormalized CFrames) and sending the full matrix (required for non-orthonormalized CFrames).
Roblox's position and rotation matrices (CFrames) should be supported. Users should be able to choose between an axis angle representation (ideal for orthonormalized CFrames) and sending the full matrix (required for non-orthonormalized CFrames).