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3D Transformations #8

@RogerGMartins

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@RogerGMartins

Hello again mate, I know this is mostly for 2D, however I'm probably going to need some 3D transformations on this.

Should I do this in :
private void AddVertex (Vector2 position, Brush brush);

changing this method to and add a matrix to it, something like:
private void AddVertex (Vector2 position, Brush brush, Matrix m)
{
...
vertex.Position = Vector3.Transform(new Vector3(position, 0), m);
...
}

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