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Program.cs
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114 lines (70 loc) · 2.87 KB
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using System;
using System.Collections.Generic;
using System.Linq;
namespace fruitBasketStateMachine
{
internal class Program
{
private static IFruitBasketService _fruitBasketService;
static void Main(string[] args)
{
PrintToScreen(string.Format("Welcome to the Fruit Basket State Machine! {0}", Environment.NewLine));
_fruitBasketService = new FruitBasketService();
PrintToScreen("Adding one apple...");
AddFruit(new Apple());
PrintToScreen("Adding another apple...");
AddFruit(new Apple());
ListAllFruitItems();
PrintToScreen("Adding a strawberry...");
AddFruit(new Strawberry());
PrintToScreen("Adding an orange...");
AddFruit(new Orange());
ListAllFruitItems();
PrintToScreen("Removing a pineapple...");
RemoveFruit(new Pineapple());
PrintToScreen("Removing an apple...");
RemoveFruit(new Apple());
ListAllFruitItems();
PrintToScreen("Adding a pineapple...");
AddFruit(new Pineapple());
PrintToScreen("Adding an apple...");
AddFruit(new Apple());
ListAllFruitItems();
Console.Read();
}
private static void ListAllFruitItems()
{
PrintToScreen("***************************************************");
PrintToScreen("Current fruit items selected:");
FruitBasket fruitBasket = _fruitBasketService.GetCurrentBasketContents();
PrintToScreen(fruitBasket.Print());
PrintToScreen("***************************************************");
}
private static void RemoveFruit(FruitItem fruitItem)
{
if (_fruitBasketService.RemoveFruitItemFromBasket(fruitItem))
{
PrintToScreen(string.Format("Removed the following fruit item: {0}", fruitItem.Name));
}
else
{
PrintToScreen(string.Format("The following fruit item is not in the basket and cannot be removed: {0}", fruitItem.Name));
}
}
private static void AddFruit(FruitItem fruitItem)
{
if(_fruitBasketService.AddFruitToBasket(fruitItem))
{
PrintToScreen(string.Format("Added the following fruit item: {0}", fruitItem.Name));
}
else
{
PrintToScreen(string.Format("The following fruit item already exists and cannot be added: {0}", fruitItem.Name));
}
}
private static void PrintToScreen(string message)
{
Console.WriteLine(message);
}
}
}