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Flickering due to Field bobbing? Play! build from Aug28 on MacOS #944

@mrjschulte

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@mrjschulte

Hi,
Noticing quite a bit of flicker, most likely due to field "bobbing", when using Play! at 2x with the "Fill Screen" option. Would you be open to considering implementing a field de-interlacing algorithm or simple CRT shader to help mitigate this visual artifact when viewing 480i games on a progressive display ? Or is this Issue limited to the macOS build only?

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