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Description
- keybinding changes ( I want to set spacebar as drop, up as rotate, but not everyone does )
- game over condition
- rotated 3d terrain of blocks w/ whsjs or babylon
- building game with blocks that were cleared
- i/o
- sockets for different rooms
- version number-gated client connection
- multiple 'rooms'
- disconnect condition
- freezes screen for return, fades away/compresses if many clients
- other player can take over? steal blocks?
- board/pieces goes to a 'win zone' as prize for other players?
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