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main.cpp
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141 lines (115 loc) · 3.32 KB
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// Share By Cloud.#1337
#pragma once
#include "Windows.h"
#include "Font.cpp"
#include <d3d11.h>
#include <dxgi.h>
// imgui
#include "kiero/kiero.h"
#include "imgui/imgui.h"
#include "imgui/imgui_impl_win32.h"
#include "imgui/imgui_impl_dx11.h"
#include "main.h"
// using
extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
typedef HRESULT(__stdcall* Present) (IDXGISwapChain* pSwapChain, UINT SyncInterval, UINT Flags);
typedef LRESULT(CALLBACK* WNDPROC)(HWND, UINT, WPARAM, LPARAM);
typedef uintptr_t PTR;
Present oPresent;
HWND window = NULL;
WNDPROC oWndProc;
ID3D11Device* pDevice = NULL;
ID3D11DeviceContext* pContext = NULL;
ID3D11RenderTargetView* mainRenderTargetView;
void InitImGui()
{
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
static const ImWchar icons_ranges[] = { 0xf000, 0xf3ff, 0 };
ImFontConfig icons_config;
icons_config.MergeMode = true;
icons_config.PixelSnapH = true;
icons_config.OversampleH = 2.5;
icons_config.OversampleV = 2.5;
io.ConfigFlags = ImGuiConfigFlags_NoMouseCursorChange;
io.WantCaptureKeyboard;
io.WantCaptureMouse;
io.FontAllowUserScaling;
io.Fonts->AddFontFromFileTTF("C:\\Windows\\Fonts\\Bahnschrift.ttf", 22);
io.Fonts->AddFontFromMemoryCompressedTTF(font_awesome_data, font_awesome_size, 19.0f, &icons_config, icons_ranges);
ImGui_ImplWin32_Init(window);
ImGui_ImplDX11_Init(pDevice, pContext);
}
LRESULT __stdcall WndProc(const HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
if (GUI::showui)
{
ImGui_ImplWin32_WndProcHandler(hWnd, uMsg, wParam, lParam);
return true;
}
return CallWindowProc(oWndProc, hWnd, uMsg, wParam, lParam);
}
bool init = false;
HRESULT __stdcall hkPresent(IDXGISwapChain* pSwapChain, UINT SyncInterval, UINT Flags)
{
if (!init)
{
if (SUCCEEDED(pSwapChain->GetDevice(__uuidof(ID3D11Device), (void**)&pDevice)))
{
pDevice->GetImmediateContext(&pContext);
DXGI_SWAP_CHAIN_DESC sd;
pSwapChain->GetDesc(&sd);
window = sd.OutputWindow;
ID3D11Texture2D* pBackBuffer;
pSwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&pBackBuffer);
pDevice->CreateRenderTargetView(pBackBuffer, NULL, &mainRenderTargetView);
pBackBuffer->Release(); //window
oWndProc = (WNDPROC)SetWindowLongPtr(window, GWLP_WNDPROC, (LONG_PTR)WndProc);
InitImGui();
init = true;
}
else
return oPresent(pSwapChain, SyncInterval, Flags);
}
ImGui_ImplDX11_NewFrame();
ImGui_ImplWin32_NewFrame();
ImGui::NewFrame();
StyleMenu();
if (GetAsyncKeyState(VK_INSERT) & 1)
{
GUI::showui = !GUI::showui;
}if (GUI::showui)
{
GUI::Render();
}
ImGui::Render();
pContext->OMSetRenderTargets(1, &mainRenderTargetView, NULL);
ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
return oPresent(pSwapChain, SyncInterval, Flags);
}
DWORD WINAPI MainThread(LPVOID lpReserved)
{
bool init_hook = false;
do
{
if (kiero::init(kiero::RenderType::D3D11) == kiero::Status::Success)
{
kiero::bind(8, (void**)&oPresent, hkPresent);
init_hook = true;
}
} while (!init_hook);
return TRUE;
}
BOOL WINAPI DllMain(HMODULE hMod, DWORD dwReason, LPVOID lpReserved)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hMod);
CreateThread(nullptr, 0, MainThread, hMod, 0, nullptr);
break;
case DLL_PROCESS_DETACH:
kiero::shutdown();
break;
}
return TRUE;
}