diff --git a/CentrED/Data/Languages/Turkish.txt b/CentrED/Data/Languages/Turkish.txt new file mode 100644 index 0000000..e55e2b3 --- /dev/null +++ b/CentrED/Data/Languages/Turkish.txt @@ -0,0 +1,280 @@ +NOT_CONNECTED=Bağlı değil +CONNECT_WINDOW=Bağlan +PROFILE=Profil +SAVE=Kaydet +CONFIRM=Onayla +CANCEL=Vazgeç +NAME=Isim +HOSTNAME=Hostname +PORT=Port +USERNAME=Kullanici +PASSWORD=Sifre +HIDE=Gizle +SHOW=Göster +UO_DIRECTORY=UO Dizini +SELECT_DIRECTORY=Dizin seç +CONNECT=Bağlan +DISCONNECT=Disconnect +CONNECTING=Bağlanıyor... +LOADING=Yükleniyor... +UNABLE_TO_CONNECT=Unable to connect +UNKNOWN_ERROR_1NAME=Unknown error {0}. Check console log +CONNECTED=Bağlı +DISCONNECTED=Disconnected +CHAT_WINDOW=Sohbet +NEW_MESSAGES=Yeni mesajlar +USERS=Kullanıcılar +YOU=Sen +GO_TO=Git +CHAT=Sohbet +SEND=Gönder +EXPORT_WINDOW=Dışa Aktar +RESOLUTION_QUICK_SELECT=Resolution quick select +WIDTH=Width +HEIGHT=Height +ZOOM=Zoom +FILE_PATH=File path +EXPORT_FILE_TOOLTIP=It accepts only .png and .jpg files +EXPORT=Dışa Aktar +UNKNOWN_FILE_FORMAT=Unknown file format +FILTER_WINDOW=Filtre +MAX=Max +MIN=Min +LAND=Land +OBJECT=Object +OBJECTS=Objects +NODRAW=NoDraw +GLOBAL_FILTER=Global filter +ENABLED=Enabled +REVERSED=Reversed +CLEAR=Temizle +HUES=Hues +ADD=Ekle +REMOVE=Sil +TEXTURE_NOT_FOUND=Texture not found +HUES_WINDOW=Hues +FILTER=Filtre +SCROLL_TO_SELECTED=Scroll to selected +HUE_SET=Hue set +NEW=Yeni +DELETE=Sil +CREATE=Oluştur +YES=Evet +NO=Hayır +DELETE_WARNING_1TYPE_2NAME=Are you sure you want to delete {0} '{1}'? +INFO_WINDOW=Bilgi +ALL_TILES_AT=All tiles at +APPLY_TOOL=Apply tool +FLAGS=Flags +HUE=Hue +LANDBRUSH_MANAGER_WINDOW=Landbrush manager +UNSAVED_CHANGES=Unsaved changes +LAND_BRUSH=Land brush +DRAG_AND_DROP_TILE_HERE=Drag and drop tile here +TRANSITION=Transition +TRANSITIONS=Transitions +MISSING_FULL_TILES_WARNING=Missing full tiles in one of the brushes +LARGE_SCALE_OPRATIONS_WINDOW=Large scale operations +CLOSE_MINIMAP=Close minimap +OPEN_MINIMAP=Open minimap +AREA=Area +SELECTED_TILE=Selected tile +TOOLS=Araçlar +PARAMETERS=Parametreler +VALIDATE=Doğrula +SUBMIT=Submit +MINIMAP_WINDOW=Minimap +FAVORITES=Favoriler +FAVORITE=Favori +REFRESH=Yenile +OPTIONS_WINDOW=Ayarlar +GENERAL=Genel +KEYMAP=Keymap +LIGHTS=Lights +VIRTUAL_LAYER=Virtual Layer +TERRAIN_GRID=Terrain grid +OPTION_PREFER_TEXMAPS=Prefer Texture Map for land tiles +OPTION_OBJECT_BRIGHT_HIGHLIGHT=Object bright highlight +OPTION_LEGACY_MOUSE_SCROLL=Eski fare kaydırma davranışı +OPTION_LEGACY_MOUSE_SCROLL_TOOLTIP=Mouse scroll up/down: elevate tile\nCtrl + Mouse scroll up/down: Zoom in/out +OPTION_VIEWPORTS=Multiple viewports (EXPERIMENTAL) +OPTION_FONT_SIZE=Font Size +OPTION_FONT=Font +OPTION_LANGUAGE=Dil +OPTION_NUMBER_FORMAT=Number Display Format +OPTION_NUMBER_FORMAT_HEX=Hexadecimal +OPTION_NUMBER_FORMAT_DEC=Decimal +OPTION_NUMBER_FORMAT_HEX_DEC=Hex (Dec) +OPTION_NUMBER_FORMAT_DEC_HEX=Dec (Hex) +FILL_COLOR=Fill color +BORDER_COLOR=Border color +FLAT_COLOR=Flat color +ANGLED_COLOR=Angled color +LIGHT_LEVEL=Light Level +COLORED_LIGHTS=Colored Lights +ALTERNATIVE_LIGHTS=Alternative Lights +DARK_NIGHTS=Dark Nights +SHOW_INVISIBLE_LIGHTS=Show Invisible Lights +CUO_TERRAIN_LIGHTING=ClassicUO Terrain Lighting +CUO_TERRAIN_LIGHTING_TOOLTIP=Switches between terrain looking like original client and ClassicUO +ASSIGN_NEW_KEY=Assign new key +ENTER_NEW_KEY_FOR_1NAME=Enter new key for {0} +PRESS_ESC_TO_CANCEL=Press ESC to cancel +TILES_WINDOW=Tiles +LIST=List +GRID=Grid +TILEDATA_FILTER=Tiledata filter +ADD_TO_SET=Add to set +ADD_TO_FILTER=Add to filter +TILE_SET=Tile set +MOVE_UP=Move up +MOVE_DOWN=Move down +CHECK_ALL=Check all +UNCHECK_ALL=Uncheck all +INCLUSIVE=Inclusive +MATCH_ALL=Match all +TOOLBOX_WINDOW=Toolbox +CHANCE=Chance +DRAW_TOOL=Draw +SOURCE=Source +TILES=Tiles +SOURCE_PARAMETERS=Source parameters +RANDOM=Random +SEQUENTIAL=Sequential +MODE=Mode +ON_TOP=On top +ON_TOP_TOOLTIP=New static tile will be placed on top of the selected tile\nThis means Z + item height defined in tiledata +REPLACE=Replace +REPLACE_TOOLTIP=New static tile will replace selected static tile +COPY_Z=Copy Z +COPY_Z_TOOLTIP=New static tile will have the same Z as selected tile +FIXED_Z=Fixed Z +FIXED_Z_TOOLTIP=New static tile Z will be set to a selected value +MODE_PARAMETERS=Mode parameters +SHOW_VIRTUAL_LAYER=Show virtual layer +COMMON_PARAMETERS=Common parameters +WITH_HUE=With Hue +WITH_HUE_TOOLTIP=Selected hue will be applied to new static tile +ADD_RANDOM_Z=Add random Z +ADD_RANDOM_Z_TOOLTIP=Random Z from defined range will be added to new tile Z +EMPTY_TILE_ONLY=Empty tile only +EMPTY_TILE_ONLY_TOOLTIP=Draw static tile only if there are no other static tiles +ELEVATE_TOOL=Elevate +ADD_Z=Add Z +PLUS_RANDOM_Z=+Random +MINUS_RANDOM_Z=-Random +INVERSE=Inverse +LOCK=Lock +HUE_TOOL=Hue +MOVE_TOOL=Move +DRAG_ME_CLICK_TO_RESET_TOOLTIP=Drag Me\nClick to reset +DELETE_TOOL=Sil +SELECT_TOOL=Seç +SELECT_TOOL_TOOLTIP=Click to show tile in info window\nAlt+Click to pick tile\nShift+Click to pick hue +LAND_BRUSH_WINDOW=Land brush +GRAB_TILE=Pick tile +GRAB_HUE=Pick hue +GRAB_Z=Pick Z +FILTER_TILE=Filter tile +QUIT=Çıkış +EDIT=Düzenle +VIEW=Görünüm +HELP=Yardım +UNDO=Geri +REDO=İleri +RESET_ZOOM=Reset zoom +WALKABLE_SURFACES=Yürünebilir yüzeyler +FLAT_VIEW=Flat view +FLAT_OBJECTS=Flat objects +SHOW_HEIGHT=Show height +ANIMATE_OBJECTS=Hareketli Nesneler +NODRAW_TILES=NoDraw tiles +RESET_LAYOUT=Düzeni sıfırla +CLEAR_CACHE=Önbelleği temizle +APP_CRASHED=Application crashed +COPY_TO_CLIPBOARD=Copy to clipboard +SERVER_IS_PERFORMING_OPERATION=Server is performing operation +STATE=State +REASON=Reason +SERVER_ADMINISTRATION_WINDOW=Server administration +SERVER_SAVE=Server Save +STOP_SERVER=Stop Server +STOP_SERVER_PROMPT=Are you sure you want to stop the server? +USER=Kullanıcı +ACCESS_LEVEL=Access level +CHANGE_PASSWORD=Change password +REGION=Region +REGIONS=Regions +AREAS=Areas +LSO_COPY_MOVE=Copy/Move +COPY=Copy +MOVE=Move +OFFSET_X=Offset X +OFFSET_Y=Offset Y +ERASE_OBJECTS_FROM_TARGET_AREA=Erase objects from target area +INVALID_OFFSET_X=Invalid offset X +INVALID_OFFSET_Y=Invalid offset Y +LSO_DRAW_LAND=Draw land +IDS=IDs +INVALIDS_IDS_1INFO=Invalid IDs: {0} +LSO_EXPORT_HEIGHTMAP=Export Heightmap +LSO_IMPORT_HEIGHTMAP=Import Heightmap +SELECT_FILE=Select file +INVALID_FILE_FORMAT=Invalid file format +OPEN_FILE_ERROR_1INFO=Unable to open file: {0} +LOAD_IMAGE_ERROR_1INFO=Unable to load image: {0} +WITH_OBJECTS=With objects +WITH_OBJECTS_TOOLTIP=If this is checked, objects will also be elevated +FILE_SIZE_MISMATCH_AREA=File must be the same size as selected area +LSO_INSERT_OBJECTS=Insert objects +TERRAIN=Terrain +LSO_DELETE_OBJECTS=Delete objects +DELETE_OBJECTS_IDS_TOOLTIP=Leave empty to remove all objects +LSO_SET_ALTITUDE=Set altitude +SET_ALTITUDE_TERRAIN_TOOLTIP=Set terrain altitude\nTerrain altitude will be changed to a random value between minZ and maxZ\nObjects will be elevated according to the terrain change +RELATIVE=Relative +SET_ALTITUDE_RELATIVE_TOOLTIP=Relative altitude change\nTerrain and objects altitude will be changed by the specified amount +DONE=Başarılı +FAILED=Başarısız +USE_MAIN_CLIENT=Use main client +USE_MAIN_CLIENT_TOOLTIP1=Application will freeze for the entire operation duration +USE_MAIN_CLIENT_TOOLTIP2=Performance will be worse than with second account +SECONDARY_CREDENTIALS=Secondary credentials +TEST_CONNECTION=Test connection +BLUEPRINTS=Blueprints +SAVE_BLUEPRINT=Save Blueprint +SAVE_BLUEPRINT_WITH_HUE_TOOLTIP=If checked, hue will be saved +OVERWRITE=Overwrite +SAVE_BLUEPRINT_OVERWRITE_TOOLTIP=If checked and blueprint already exists, it will be overwritten +EMPTY_NAME_ERROR=Name cannot be empty +FILE_ALREADY_EXISTS=File already exists +COORD_MODE_RELATIVE=Relative +COORD_MODE_ABSOLUTE=Absolute +COORDINATE_X=Coordinates X +COORDINATE_Y=Coordinates Y +EMPTY=Boş +ALTITUDE_GRADIENT_TOOL=Altitude gradient +PATH=Path +PATH_WIDTH=Path width +SMOOTH_EDGE=Smooth edge +SMOOTH_EDGE_TOOLTIP=Edges of set width will be smoothened according to surrounding terrain +BLEND_FACTOR=Blend factor +BLEND_FACTOR_TOOLTIP=How much should we blend with current terrain altitude +SNAP_TO_TERRAIN=Snap to terrain +IMAGE_OVERLAY_WINDOW=Image Overlay +IMAGE_OVERLAY_LOAD=Load Image +IMAGE_OVERLAY_UNLOAD=Unload +IMAGE_OVERLAY_DRAW_ABOVE=Draw Above Terrain +IMAGE_OVERLAY_POSITION=Position (X, Y) +IMAGE_OVERLAY_SCALE=Scale +IMAGE_OVERLAY_OPACITY=Opacity +IMAGE_OVERLAY_SCREEN=Screen +IMAGE_OVERLAY_SIZE=Size (tiles) +RADIUS=Radius +BRUSH_RADIUS=Brush radius +SAMPLE_RADIUS=Sample radius +SAMPLE_RADIUS_TOOLTIP=How far to look for neighboring tiles when calculating average +STRENGTH=Strength +EDGE_FALLOFF=Edge falloff +FALLOFF_START=Falloff start +FALLOFF_START_TOOLTIP=Percentage of radius where falloff begins