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Description
I looked through a wrplu file and found some information that might be helpful when attempting to pull more data from wrplu files. The main thing that I found is the sequence of bytes that comes before information regarding battle awards and kills. the sequence of bytes is x02/x58/x78/xF0/xStreak id no. (8-bit integer)/x00/x3E/xPlayer id no. (8-bit integer)/x00/x00/x00/xString Legnth (8-bit integer)/xSrting. I attached a zip file with a replay, wrplu file, and a text file that shows the player ids and their corresponding username.
Relpay_Files.zip
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