diff --git a/InGame/GameObjects/Bosses/BossFinalBoss.cs b/InGame/GameObjects/Bosses/BossFinalBoss.cs index 149d082..39fd1bf 100644 --- a/InGame/GameObjects/Bosses/BossFinalBoss.cs +++ b/InGame/GameObjects/Bosses/BossFinalBoss.cs @@ -1680,7 +1680,7 @@ public Values.HitCollision OnHit(GameObject gameObject, Vector2 direction, HitTy } // ganon damage form - if (_ganonForm && !_aiDamageState.IsInDamageState() && (damageType & HitType.PegasusBootsSword) != 0) + if (_ganonForm && !_aiDamageState.IsInDamageState() && (((damageType & HitType.PegasusBootsSword) != 0) || (damageType & HitType.SwordSpin) != 0)) // gatordile - original hit types { _ganonLives -= damage; if (_ganonLives <= 0) @@ -1806,4 +1806,4 @@ private bool OnPush(Vector2 direction, PushableComponent.PushType type) return true; } } -} \ No newline at end of file +}