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aa.lua
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103 lines (92 loc) · 2.86 KB
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local bit = require "bit"
local surf = require "surf"
local lshift, rshift = bit.lshift, bit.rshift
-- ByteMaps (and GIFs) have a maximum of 256 colors
-- we're anti-aliasing by mixing four pixels in one (k=4)
-- the maximum n where C(n+k-1, k) < 256 is 7
-- so we only need factorials up to 7+4-1=10
local fact = {1, 2, 6, 24, 120, 720, 5040, 40320, 362880, 3628800}
fact[0] = 1
-- binomial coefficient
-- returns zero if n < k
local function C(n, k)
return n >= k and fact[n] / fact[k] / fact[n-k] or 0
end
-- index of a combination with repetition
-- n must be ordered
local function I(n, base)
local a, b, c, d = unpack(n)
local N = base + 3
return C(N, 4) - C(N-a-1, 4) - C(N-b-2, 3) - C(N-c-3, 2) - C(N-d-4, 1) - 1
end
-- helper to generate combinations with repetition in lexicographical order
local function next_mix(n, base)
for i = 4, 1, -1 do
if n[i] < base-1 then
n[i] = n[i] + 1
for j = i+1, 4 do
n[j] = n[j-1]
end
break
end
end
end
local function test_combinations()
local base = 7
local n = {0, 0, 0, 0}
local i = 0
while i < C(base+3, 4) do
assert(I(n, base) == i)
i = i + 1
next_mix(n, base)
end
print(i.." tests passed")
end
local function mixed_rgb(colors, n)
local c1 = colors[n[1]+1]
local c2 = colors[n[2]+1]
local c3 = colors[n[3]+1]
local c4 = colors[n[4]+1]
-- compute the average RGB of the four colors
local r = rshift(c1[1] + c2[1] + c3[1] + c4[1], 2)
local g = rshift(c1[2] + c2[2] + c3[2] + c4[2], 2)
local b = rshift(c1[3] + c2[3] + c3[3] + c4[3], 2)
return {r, g, b}
end
local function get_mixed_colors(colors)
local base = #colors
assert(base >= 2 and base <= 7)
local n = {0, 0, 0, 0}
local palette = {mixed_rgb(colors, n)}
for i = 2, C(base+3, 4) do
next_mix(n, base)
table.insert(palette, mixed_rgb(colors, n))
end
return palette
end
local function antialias(bytemap, base)
assert(base >= 2 and base <= 7)
-- output has half dimensions
-- discard last row/column for odd dimensions
local w = rshift(bytemap.w, 1)
local h = rshift(bytemap.h, 1)
local outmap = surf.new_bytemap(w, h)
local n = {} -- indices of colors to be mixed
local dx, dy -- coordinates in input bytemap (d is for "double")
for y = 0, h-1 do
dy = lshift(y, 1)
for x = 0, w-1 do
dx = lshift(x, 1)
n[1] = bytemap:pget(dx , dy )
n[2] = bytemap:pget(dx+1, dy )
n[3] = bytemap:pget(dx , dy+1)
n[4] = bytemap:pget(dx+1, dy+1)
assert(math.max(unpack(n)) < base)
table.sort(n)
local v = I(n, base)
outmap:pset(x, y, v)
end
end
return outmap
end
return {get_mixed_colors=get_mixed_colors, antialias=antialias}