From 8ba734f50b683df58f3193e8f21046d0f587acf4 Mon Sep 17 00:00:00 2001 From: valimaties <49796453+valimaties@users.noreply.github.com> Date: Tue, 31 Oct 2023 08:50:29 +0200 Subject: [PATCH] Corrected value on mouse wheel rotation direction. Up will increase, down will decrease --- MaterialSkin/Controls/MaterialSlider.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/MaterialSkin/Controls/MaterialSlider.cs b/MaterialSkin/Controls/MaterialSlider.cs index 8cd327c9..5d9f2aa2 100644 --- a/MaterialSkin/Controls/MaterialSlider.cs +++ b/MaterialSkin/Controls/MaterialSlider.cs @@ -255,10 +255,10 @@ protected override void OnMouseDown(MouseEventArgs e) protected override void OnMouseWheel(MouseEventArgs e) { base.OnMouseWheel(e); - if (_valueMax != 0 && (Value + e.Delta / -40) > _valueMax) + if (_valueMax != 0 && (Value + e.Delta / 40) > _valueMax) Value = _valueMax; else - Value += e.Delta/-40; + Value += e.Delta / 40; onValueChanged?.Invoke(this, _value); }