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SimpleGame.sln
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38 lines (38 loc) · 1.98 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 11
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimpleGame", "SimpleGame\SimpleGame.vcxproj", "{285C09C8-3417-49D1-B538-7F52A605820A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|ARM = Release|ARM
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|ARM.ActiveCfg = Debug|ARM
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|ARM.Build.0 = Debug|ARM
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|ARM.Deploy.0 = Debug|ARM
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|Win32.ActiveCfg = Debug|Win32
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|Win32.Build.0 = Debug|Win32
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|Win32.Deploy.0 = Debug|Win32
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|x64.ActiveCfg = Debug|x64
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|x64.Build.0 = Debug|x64
{285C09C8-3417-49D1-B538-7F52A605820A}.Debug|x64.Deploy.0 = Debug|x64
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|ARM.ActiveCfg = Release|ARM
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|ARM.Build.0 = Release|ARM
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|ARM.Deploy.0 = Release|ARM
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|Win32.ActiveCfg = Release|Win32
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|Win32.Build.0 = Release|Win32
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|Win32.Deploy.0 = Release|Win32
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|x64.ActiveCfg = Release|x64
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|x64.Build.0 = Release|x64
{285C09C8-3417-49D1-B538-7F52A605820A}.Release|x64.Deploy.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal