Aspect values are stored for each object, and multiple sets could be stored to allow for multiple designs (aka Skins) in a single layout file. Optionally, skins might be a set of key/values (i.e. colors) which could be applied as a UserConfig option
Aspect values are stored for each object, and multiple sets could be stored to allow for multiple designs (aka Skins) in a single layout file.
Optionally, skins might be a set of key/values (i.e. colors) which could be applied as a UserConfig option