- [ ] Modify existing functions to use the `player_position_x/y` field of the `minimap` struct for simplicity. - [ ] Make it norminette compliant. Currently, `render_player_ray` and `draw_player` are recalculating `player_position_x/y`.
player_position_x/yfield of theminimapstruct for simplicity.Currently,
render_player_rayanddraw_playerare recalculatingplayer_position_x/y.