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Since Jolt now has soft body support, it'd be neat if Phy had support too:
There are some caveats to the current implementation though - e.g. soft bodies can only collide with rigid bodies (not other soft bodies, and I'm guessing soft body self-collision is not supported either, but just a guess).
Maybe with all the caveats listed in the linked comment it is too early to add to Phy, but I guess it might be handy to have this tracking issue for it anyway.
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