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(physx worker bug) - Contacts involving a vehicle are not detected #30

@nebular

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@nebular

(physx) Adding a contact between a vehicle and a body is never triggered.

However, the worker does detect the contact - it only doesn't find the name of the object so it doesnt call the callback.

Screenshot 2024-05-14 at 20 58 16
In the supplied screenshot - when the worker receives the "addVehicle" - it just lacks:

case "vehicle":
     C.set(A.vehicleActor.ptr, A.name);

then later on, Q is found correctly as the vehicle and the callback reaches phy.

Screenshot 2024-05-14 at 21 01 29

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