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-# voxlis API
-
-Roblox executor/version aggregator for Windows, macOS, Android, and iOS. It normalizes each service’s reported Roblox client version, validates it, and outputs a single JSON payload that’s easy to consume.
-
-
-
-
-
-
-
-
----
-
-## Features
-
-* PC baseline match (Windows/macOS): compares each service to Roblox LIVE CDN version.
-* Mobile strictness (Android/iOS): marks a service updated only if Roblox’s mobile API returns `UpgradeAction === "None"` for that app build.
-* Per‑version timing: tracks wait time until update; shows current elapsed or historical average in the output.
-* Diagnostics: `?selftest=1`, `?diag=1` (mobile), `?diagpc=1` (PC).
-* Caching & history: minimizes endpoint load and preserves recent timing data.
-
-> Note: timing values are measured in hours, not minutes.
-
----
-
-## Requirements
-
-* PHP 7.4+ (8.x OK)
-* cURL extension enabled
-* Outbound HTTPS to: `clientsettingscdn.roblox.com` and the listed service endpoints
-* The web server user must be able to write to `./cache_v2/`
-
----
-
-## Quick Start
-
-1. Place `index.php` in a web-served directory.
-2. Ensure `cache_v2/` is writable:
-
- ```bash
- mkdir -p cache_v2 && chmod 775 cache_v2
- ```
-3. Fetch the default output:
-
- ```bash
- curl -s 'https://your.host/index.php' | jq .
- ```
-4. Run a self-test:
-
- ```bash
- curl -s 'https://your.host/index.php?selftest=1' | jq .
- ```
-
----
-
-## Configuration
-
-| Constant | Default | Description |
-| --------------- | -------------- | ------------------------------------------ |
-| `UA` | Chrome-like UA | HTTP user-agent for requests |
-| `HTTP_TIMEOUT` | 12 | Per-request timeout (seconds) |
-| `CORS_ALLOW` | `*` | CORS allow-origin header |
-| `CACHE_DIR_V2` | `./cache_v2` | Cache directory |
-| `AGG_CACHE_TTL` | 1800 | Cache TTL for main payload (seconds) |
-| `RBLX_VERS_TTL` | 1800 | TTL for Roblox baseline (seconds) |
-| `DEBUG_MODE` | false | If false, serves cached payload when fresh |
-
----
-
-## Endpoints
-
-All are GET and return JSON.
-
-| Query | Description |
-| --------------------- | ------------------------------------------------------------- |
-| *(none)* | Aggregated results (cached unless `DEBUG_MODE=true`). |
-| `?include_backends=1` | Adds detailed per-service backend status. |
-| `?selftest=1` | Checks PHP, cURL, cache directory, and Roblox reachability. |
-| `?diag=1` | Mobile diagnostics: extraction details and Roblox validation. |
-| `?diagpc=1` | PC diagnostics: normalized versions vs Roblox baseline. |
-
----
-
-## How Roblox link checking works
-
-### Windows / macOS
-
-1. The script fetches Roblox’s official version info from:
-
- * `https://clientsettingscdn.roblox.com/v2/client-version/WindowsPlayer/channel/LIVE`
- * `https://clientsettingscdn.roblox.com/v2/client-version/MacPlayer/channel/LIVE`
-2. It extracts the `clientVersionUpload` value, which looks like `version-31fc142272764f02`.
-3. Each executor’s endpoint is fetched, and a version-like string is extracted.
-4. After normalization (removing prefixes, lowercasing), the script compares the value to the Roblox LIVE baseline.
-5. If they match exactly, that service is marked as `updated: true`.
-
-### Android / iOS
-
-1. The script extracts a numeric version from each service, such as `2.695.960`.
-2. It builds the Roblox app version identifier:
-
- * Android → `AppAndroidV2.695.960`
- * iOS → `AppiOSv2.695.960` (note lowercase v)
-3. It queries Roblox’s mobile client API:
-
- ```
- https://clientsettingscdn.roblox.com/v1/mobile-client-version?appVersion=
- ```
-4. Roblox returns JSON like:
-
- ```json
- {
- "data": { "UpgradeAction": "None" }
- }
- ```
-5. If `UpgradeAction` equals `None`, the service is counted as updated.
-
----
-
-## Output Schema
-
-### Example (simplified)
-
-```json
-{
- "windows": {
- "zenith": {"updated": true, "version": "version-31fc142272764f02", "avg": {"version-31fc142272764f02": 47}}
- },
- "RobloxVersions": {
- "windows": "version-31fc142272764f02",
- "macos": "version-7a1b3c4d5e6f7890",
- "ios": ["version-2.695.956"],
- "android": ["version-2.695.960"]
- }
-}
-```
-
-**Field meanings:**
-
-* `updated` – Whether the service matches Roblox (PC) or passes `UpgradeAction=None` (mobile).
-* `version` – The extracted, normalized version string (always prefixed with `version-`).
-* `avg` – The time (in hours) this version has been pending or historically averaged.
-
----
-
-## Services list
-
-Defined inline under `$SERVICES_INLINE` grouped by platform. Example:
-
-```php
-"zenith" => [
- "url" => "https://zenith.win/api/v1/status",
- "field" => "roblox_version"
-]
-```
-
----
-
-## Caching
-
-* `cache_v2/versions_cache_v2.json` – main aggregated payload (30m TTL)
-* `cache_v2/backends_status_v2.json` – backend debug info
-* `cache_v2/History_v2.json` – version timing logs (max 10 waits per version)
-* `cache.rblx_versions_v2.json` – Roblox baselines (30m TTL)
-
----
-
-## Troubleshooting
-
-* 500 or blank: check web server log and `php-error.log`.
-* Roblox HTTP fails: outbound firewall or DNS issue.
-* `unreachable`: endpoint offline.
-* `no_version_reported`: specify a `field` path.
-* Mobile always false: inspect `?diag=1` to see Roblox API response.
-
----
-
-## License
-
-MIT. See LICENSE.
diff --git a/Tracker/list.php b/Tracker/list.php
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-
- * - iOS: AppiOSv (lowercase 'v')
- * - Output per service: { "updated": , "version": "", "avg":