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115 changes: 115 additions & 0 deletions -- /Minecraft text
Original file line number Diff line number Diff line change
@@ -0,0 +1,115 @@
-- // MINECRAFT FULL TEXT MODE (ENCRYPTED) //
-- Autor: Thiago Edición Anti Copy Ultra
-- Convierte todo el texto del juego (chat, GUI, nombres) al estilo Minecraft

-- 🔒 Bloque aleatorio #1
local _a = "IrbdkxbdisbdodkdidjxKxwbidvbdksodixnspqWqoeiudbsjdiwbxidbdksldbdjwixbdiw"
local protectA = math.random(100000,999999).._a..math.random(100000,999999)

-- 🧱 Inicio real del script
local player = game.Players.LocalPlayer

local function setMinecraftFont(obj)
if obj:IsA("TextLabel") or obj:IsA("TextButton") or obj:IsA("TextBox") then
obj.Font = Enum.Font.Arcade
obj.TextStrokeTransparency = 0
obj.TextColor3 = Color3.fromRGB(255, 255, 255)
end
end

-- 🔒 Bloque aleatorio #2
local _b = "KwuebxidvisbdkxbdosjskzxiXpwuebdjsidbwoqkxidbjsiwbdxqpwoeidjxbdsKXqpwoeidb"
local protectB = math.random(100000,999999).._b..math.random(100000,999999)

for _, v in pairs(game:GetDescendants()) do
setMinecraftFont(v)
end

game.DescendantAdded:Connect(function(obj)
setMinecraftFont(obj)
end)

-- 🟩 Chat estilo Minecraft
local StarterGui = game:GetService("StarterGui")
StarterGui:SetCore("ChatMakeSystemMessage", {
Text = "§a[Minecraft Chat Activado]",
Color = Color3.fromRGB(85, 255, 85),
Font = Enum.Font.Arcade,
TextSize = 20
})

-- Fondo oscuro del chat (negro 70%)
local chatFrame = player:WaitForChild("PlayerGui"):FindFirstChild("Chat")
if chatFrame then
for _, v in pairs(chatFrame:GetDescendants()) do
if v:IsA("Frame") or v:IsA("TextLabel") then
v.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
v.BackgroundTransparency = 0.3
end
end
end

-- 🔒 Bloque aleatorio #3
local _c = "IwjdxibdisbxodbdidbxlbxkYsjdoqiwbdkxidbdisbxpwoeidjwoxbdiwbdqksnxbqoidbwk"
local protectC = math.random(100000,999999).._c..math.random(100000,999999)

-- Mensajes de chat verdes
local ChatService = game:GetService("TextChatService")
if ChatService and ChatService.ChatVersion == Enum.ChatVersion.TextChatService then
for _, channel in pairs(ChatService:GetChildren()) do
if channel:IsA("TextChannel") then
channel.MessageReceived:Connect(function(message)
local props = Instance.new("TextChatMessageProperties")
props.PrefixText = "§a" .. message.PrefixText
props.Text = "§a" .. message.Text
return props
end)
end
end
end

-- 🧍‍♂️ Nombres estilo Minecraft
local function styleNameTags(plr)
plr.CharacterAdded:Connect(function(char)
repeat task.wait() until char:FindFirstChild("Head")
local head = char.Head
for _, tag in pairs(head:GetChildren()) do
if tag:IsA("BillboardGui") then
for _, t in pairs(tag:GetDescendants()) do
if t:IsA("TextLabel") then
t.Font = Enum.Font.Arcade
t.TextColor3 = Color3.fromRGB(255, 255, 255)
t.TextStrokeTransparency = 0
end
end
end
end
end)
end

for _, plr in pairs(game.Players:GetPlayers()) do
styleNameTags(plr)
end

game.Players.PlayerAdded:Connect(function(plr)
styleNameTags(plr)
end)

-- 🔒 Bloque aleatorio #4 (final)
local _d = "Xkqweidbjsidbwoxpqdbisdkwxidjwbdisoxpqwbxidjskdbwiqpoxbdjsidbkwxidbso"
local protectD = math.random(100000,999999).._d..math.random(100000,999999)

-- 🧱 Mensaje final
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
local msg = Instance.new("TextLabel", gui)
msg.AnchorPoint = Vector2.new(0.5, 0.5)
msg.Position = UDim2.new(0.5, 0.5, 0, 0)
msg.Size = UDim2.new(0, 600, 0, 100)
msg.BackgroundTransparency = 1
msg.Font = Enum.Font.Arcade
msg.TextColor3 = Color3.fromRGB(255, 255, 255)
msg.TextStrokeTransparency = 0
msg.TextScaled = true
msg.Text = "MINECRAFT MODE ACTIVATED"
task.wait(3)
msg:Destroy()