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Some new elements not working #178

@kawaguard

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@kawaguard

Hey, have been excited to use the AllowSellingDamagedItems and Timecheck conditions, but I am not able to get them working.
All attempts are not throwing errors, but are not acting as intended (Aka wont buy damaged items despite being set to true and opening a store regardless of ingame time).
Are these known issues? or am i just not implementing them right?
I have tried several methods that make sense for the language set but none work.

Example1 - Tried several different placements but none worked
"rod": RewardType: item PriceType: item Price: - 'type: Fishing_rod' - 'amount: 1' MenuItem: - 'type: Fishing_rod' - 'name:&6&lFishing rod' - 'amount:1' - 'lore:&eSell 1 Fishing rod for 1 Token' Message: '&eYou have Sold 1 Fishing rod for 1 Token' Reward: - 'type:pink_dye' - 'amount:1' - 'name:&5&lPink Petal &f&lToken' - 'lore:&#F4CDCAPetal Fishing Tokens' AllowSellingDamagedItems: true InventoryLocation: 32

Example 2 - Also tried several methods but none worked
"BuyAvaible": RewardType: shop Reward: BlackMarketBuy PriceType: nothing Condition: - type: time - between: 12500:23500 MenuItem: - 'name:&4&l- Buy -' - 'type:nether_star' - 'lore1: &8Only Accessible' - 'lore2: &8during the Night.' - 'amount:1' InventoryLocation: 11

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