Skip to content

Running on a live world causes tile corruption #53

@magneticflux-

Description

@magneticflux-

It appears that chunks touched by the server during a render may be swapped or otherwise corrupted: overviewer/Minecraft-Overviewer#1178.

A workaround is to RCON into the server and run /save-off and /save-all before the render and run /save-on after the render.

Metadata

Metadata

Assignees

No one assigned

    Labels

    upstream issueIssues with the upstream Minecraft-Overviewer Project

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions