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Copy file name to clipboardExpand all lines: README.md
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@@ -106,102 +106,4 @@ Some arguments (such as `name` and `type`) allow you to prefix the value with `!
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7. Except in MCLA/VL, the `playerKillCount` and `killed_by`, `teamkill`, and `killedByTeam` objectives can only track direct kills (so not arrows or explosions, for example).
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8. Objectives cannot be displayed as hearts, although literally the only reason is that there's no good half heart character.
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9. Team prefixes and suffixes have been replaced with `nameFormat` (for example, `/team modify a_nice_team nameFormat [Admin] %s the great`), where any `%s` is replaced with the player's name. If your name was `singleplayer`, it would appear as `[Admin] singleplayer the great`. The reason for this is pretty simple: I don't want to figure out how to do quotes, and Minetest removes trailing space, meaning prefixes ending in spaces are impossible. This fixes that.
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10. The `/give` command is currently unable to give multiple tools (so `/give @s default:pick_wood 5` will only give 1). This may change.
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## TODO
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-[ ] Add scoreboard playerlist and nametags (?)
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-[ ] Figure out feet/eyes since most entities don't have that
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-[ ] Make output match ACOVG's (error messages, number results, etc.)
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-[ ] Add more scoreboard criteria (settings to disable)
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-[ ]`xp`/`level` (MCLA/VL only)
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-[ ]`food` (MCLA/VL/stamina)
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-[ ]`air`
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-[ ]`armor` (MCLA/VL/3D Armor)
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-[x]`trigger`
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-[ ]`picked_up.<itemstring>`
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-[ ]`mined.<itemstring>`
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-[ ]`crafted.<itemstring>`
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-[ ]`total_world_time`
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-[ ]`leave_game`
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-[ ] Add missing `execute` subcommands
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-[ ]`in`
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-[ ]`summon`
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-[ ]`if/unless`
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-[ ]`biome`
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-[ ]`block`/`node`
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-[ ]`blocks`/`nodes`
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-[ ]`data`
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-[ ]`dimension`
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-[ ]`entity`
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-[ ]`loaded`
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-[ ]`score`
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-[ ]`store`
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-[ ]`block`/`node`
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-[ ]`bossbar`
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-[ ]`entity`
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-[ ]`score`
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-[ ] Add more commands
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-[x]`trigger`
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-[ ]`alwaysday`/`daylock`
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-[ ]`ban`/`ban-ip`/`banlist`
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-[ ]`bossbar`? (probably significantly modified)
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-[ ]`advancement`
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-[ ]`fill` (Extra argument for LBM vs `set_node(s)`)
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-[ ]`changesetting`?
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-[ ]`clear`
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-[ ]`spawnpoint`
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-[ ]`clearspawnpoint`
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-[ ]`clone`
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-[ ]`damage`
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-[ ]`data`
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-[ ]`deop` (removes all but basic privs)
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-[ ]`op` (grants certain privs, including `server`)
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-[ ]`effect` (MCLA/VL only)
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-[ ]`enchant` (MCLA/VL only, also override forceenchant?)
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-[ ]`experience`/`xp` (MCLA/VL only)
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-[ ]`fog`
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-[ ]`forceload`
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-[ ]`gamemode` (in MTG, grants/revokes `creative`)
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-[ ]`gamerule`? (maybe equivalent to `changesetting`?)
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-[ ]`item`?
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-[ ]`kick`
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-[ ]`list`
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-[ ]`locate` (copy from or depend on Wuzzy's `findbiome`, maybe also support MCLA/VL end shrines)
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-[ ]`loot`
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-[ ]`music` (depending on various mods)
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-[ ]`pardon`
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-[ ]`pardon-ip`
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-[ ]`particle`
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-[ ]`place`
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-[ ]`random` (although seeds seem to be somewhat inconsistent in MT)
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-[ ]`recipe` (MCLA/VL only)
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-[ ]`remove`
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-[ ]`replaceitem`
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-[ ]`return`
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-[ ]`ride`?
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-[ ]`seed`
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-[ ]`setidletimeout`?
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-[ ]`spreadplayers`?
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-[ ]`stop`
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-[ ]`structure`?
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-[x]`summon`
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-[ ]`tag`
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-[ ]`teammsg`/`tm`
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-[ ]`testfor`
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-[ ]`testforblock`
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-[ ]`testforblocks`
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-[ ]`tickingarea`?
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-[ ]`toggledownfall` (depending on mods)
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-[ ]`weather` (depending on mods)
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-[ ]`whitelist`
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-[ ]`worldborder`? (maybe not visible, probably no collision)
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