`
struct VariableMultiEdge
{
std::shared_ptr<MultiNode> from;
std::shared_ptr<MultiNode> to;
std::vector<unsigned> jitter;
std::vector<MultiEdge>
translateToMultiEdges();
};
`
What is the jitter defined used for? I didn't find any definition in your paper. Any explanation is greatly appreciated! Thank you so much!
`
struct VariableMultiEdge
{
};
`
What is the jitter defined used for? I didn't find any definition in your paper. Any explanation is greatly appreciated! Thank you so much!