Tiny World v0.2.0 released #264
mlange-42
announced in
Announcements
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
TinyWorld v0.2.0
We are happy to announce the release of Tiny World v0.2.0!
Since the last update, a few major features were added to Tiny World.
Highlights
Scenarios
The game now comes with scenarios that provide a starting landscape. They provide an alternative to starting on the default, empty landscape. Each scenario has its own frequency of random tiles, which allows for a more diverse gameplay. Seven scenarios are shipped with the game.
An editor mode was implemented for the game, so scenarios can be created easily. A short manual is provided under
docs/SCENARIOS.md. You can share your maps in the Maps & Scenarios category of the Tiny World Discussions.Screenshot of scenario "River Delta".
Achievements
Achievements were added to the game, to provide players with an objective and motivation. The built-in scenarios are locked behind achievements.
Screenshot of achievements in the main menu.
Game features
The game was extended by several features and rules:
Screenshot showing a church, a monastery, pastures, a shepherd and some hills.
Usability
In addition to the features mentioned above, we did a lot of usability and quality of live improvements, from more in-game information over a rework of the main menu to graphics and UI tweaks.
For a full list of changes, see the Releases on GitHub.
Unfortunately, this release is not save-game compatible.
We wish players a lot of fun with the new Tiny World release, and hope for your feedback!
Changelog
Game features
Rolling Hillsscenario #221, Add "Great Plains" scenario #226, Adds scenario "River Delta" #250)Game rules
Usability
Graphics
terrain_belowentries #220)Documentation
docs/SCENARIOS.md(Document maps/scenarios #224, Scenario descriptions in tooltips #251)Other
cmd/statsto print terrain frequencies of maps, useful for deriving random terrain probabilities (Editor mode #223)This discussion was created from the release Tiny World v0.2.0.
Beta Was this translation helpful? Give feedback.
All reactions