Camera in some scenes clips through walls, or takes weird angles.
See the dialog with the door that closed behind Trask and Bandon, for example. There should either be more thorough checks, or we need to disable randomness for some dialogs or levels.
Camera in some scenes clips through walls, or takes weird angles.
See the dialog with the door that closed behind Trask and Bandon, for example. There should either be more thorough checks, or we need to disable randomness for some dialogs or levels.