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Usage for iOS ( i.e. with Carthage) #48

@matthiasp42

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@matthiasp42

I am forced to use Carthage instead of CocoaPods.
While it was rather easy to integrate using CocoaPods, I just can't figure out how to build a usable framework with Carthage, or (for that matter) just using the project of this github repository.

If I clone this repository, what build artifact/product of this project am I using to integrate in another iOS app? If I use the target 'MDWamp' it complains that it's not build for the right architecture (which makes sense I guess since that is actually an OSX target. If I try to add 'libMDWamp', I just get a 'no such module' error while building.

I'm still fairly new to this whole build management topic on iOS, so maybe I'm just making a rookie mistake. If so: Could somebody give me some clue or hint on what topics exactly I should read up on.
Otherwise: Would it be possible to add a target to this project that is easily integrateable into other iOS projects?

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