Possibly a breakthrough on all the the unpredictable behaviour I've been seeing when running lines scenes very hot...
When you really go crazy hitting many of lines' params simultaneously, occasionally it will start really glitching out, getting stuck etc. finally discovered I can perform a 'reset' after it gets in this state by re-sending the globalTimescale param. globalTimescale is also, coincidentally, the very first param in the enum!
hypothesis:
sometimes params are getting corrupted/dropped. When this happens, it sends a random number to
param 0.
experiment:
put an extra 'dummy' param on idx 0