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ex_dae_wall_512_08:
This quad uses a different texture than the rest of the wall, and should probably be changed to use an appropriate texture:
These 2 triangles should use tx_daed_edge_01:
Bad UV on a tile:
The following 2 tiles should only cover the texture once, instead of crowding the texture 2 times inside a single tile:
Seams:
The wall shape (using tx_daed_wall_01.tga) is much better, and has only a few seams:
ex_dae_wall_512_09:
This single triangle should use tx_daed_wall_01:
All the triangles in this shape use the wrong texture. Some should use tx_daed_edge_01, the others tx_daed_metal_02 and tx_daed_wall_01:
And many UV seams:
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