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Vanilla block assets have UV seams #99

@C3pa

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@C3pa

Multiple tilesets have block assets: Dwemer, Imperial, and Daedric. All of them have the exact problem with UVs at the edges. Example from Dwemer tileset:

Image

These are present on ex_dwrv_block00 - ex_dwrv_block30. The Dwemer block issue was already reported in #16, which is so large that I propose tracking that problem here.

Relevant imperial mesh is f\furn_imp_stoneblock_01.

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Such bricks are also a part of aggregate meshes:

f\furn_imp_rubble_ring:

Image

x\furn_imp_rubble_ring:
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ex_imp_rubble_06
Image

ex_imp_rubble_07
Image

Daedric tileset has furn_dae_rubble_01a - furn_dae_rubble_01c:

Image

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