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UiHideModule.lua:704: attempt to perform boolean test on a secret boolean value (tainted by 'DynamicCam') #146

@ScottIngram

Description

@ScottIngram

I have the dragon riding situation fade the UI. when taking flight, this error happens. I've usually just finished a delve.

Message: Interface/AddOns/DynamicCam/UiHideModule.lua:704: attempt to perform boolean test on a secret boolean value (tainted by 'DynamicCam')
Time: Sat Mar 28 22:41:08 2026
Count: 18
Stack:
[Interface/AddOns/DynamicCam/UiHideModule.lua]:704: in function <Interface/AddOns/DynamicCam/UiHideModule.lua:624>
[Interface/AddOns/DynamicCam/UiHideModule.lua]:923: in function 'HideUI'
[Interface/AddOns/DynamicCam/Core.lua]:471: in function 'FadeOutUI'
[Interface/AddOns/DynamicCam/SituationManager.lua]:882: in function 'ChangeSituation'
[Interface/AddOns/DynamicCam/SituationManager.lua]:1118: in function 'EvaluateSituations'
[Interface/AddOns/DynamicCam/Core.lua]:133: in function <Interface/AddOns/DynamicCam/Core.lua:122>

Locals:
frame = GameTooltip {
ItemTooltip = Frame {
}
ludius_fadeout = true
BottomOverlay = Texture {
}
NineSlice = Frame {
}
suppressAutomaticCompareItem = false
textLeft1Font = "GameTooltipHeaderText"
shouldRefreshData = false
hasMoney = 1
ludius_intendedIgnoreParentAlpha = false
textRight2Font = "GameTooltipText"
TopOverlay = Texture {
}
shoppingTooltips =

{
}
StatusBar = GameTooltipStatusBar {
}
ludius_alphaAfterFadeOut = 1
numMoneyFrames = 1
supportsDataRefresh = true
CIMI_tooltipWritten = false
fadeInfo =
{
}
supportsItemComparison = true
updateTooltipTimer = 0.150000
TextLeft1 = GameTooltipTextLeft1 {
}
TextRight1 = GameTooltipTextRight1 {
}
widgetContainer = Frame {
}
layoutType = "TooltipDefaultLayout"
ludius_alphaBeforeFadeOut = 1
textRight1Font = "GameTooltipHeaderText"
waitingForData = false
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
textLeft2Font = "GameTooltipText"
ludius_alreadyOnIt = "DynamicCam"
}
duration = 1
targetIgnoreParentAlpha = true
targetAlpha = 1
fadeInfo =
{
timeToFade = 1
finishedArg1 = GameTooltip {
}
mode = "OUT"
finishedArg2 = 1
}
(*temporary) =
(*temporary) = GameTooltip {
ItemTooltip = Frame {
}
ludius_fadeout = true
BottomOverlay = Texture {
}
NineSlice = Frame {
}
suppressAutomaticCompareItem = false
textLeft1Font = "GameTooltipHeaderText"
shouldRefreshData = false
hasMoney = 1
ludius_intendedIgnoreParentAlpha = false
textRight2Font = "GameTooltipText"
TopOverlay = Texture {
}
shoppingTooltips =
{
}
StatusBar = GameTooltipStatusBar {
}
ludius_alphaAfterFadeOut = 1
numMoneyFrames = 1
supportsDataRefresh = true
CIMI_tooltipWritten = false
fadeInfo =
{
}
supportsItemComparison = true
updateTooltipTimer = 0.150000
TextLeft1 = GameTooltipTextLeft1 {
}
TextRight1 = GameTooltipTextRight1 {
}
widgetContainer = Frame {
}
layoutType = "TooltipDefaultLayout"
ludius_alphaBeforeFadeOut = 1
textRight1Font = "GameTooltipHeaderText"
waitingForData = false
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
textLeft2Font = "GameTooltipText"
ludius_alreadyOnIt = "DynamicCam"
}
(*temporary) =
(*temporary) = nil
(*temporary) = "attempt to perform boolean test on a secret boolean value (tainted by 'DynamicCam')"
folderName = "DynamicCam"
keepDefaultHiddenFramesAsParent =
{
= true
= true
}

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