Handling rpcPacket (PLAYER_INGAME_NOTICE) failed.
Recursive read lock acquisitions not allowed in this mode.
at System.Threading.ReaderWriterLockSlim.TryEnterReadLockCore(TimeoutTracker timeout)
at SlipeServer.Server.ElementCollections.ElementByTypeCollection.GetByType[TElement](ElementType elementType)
at SlipeServer.Server.PacketHandling.Handlers.Rpc.RpcPacketHandler.HandleIngameNotice(IClient client)
at SlipeServer.Server.PacketHandling.Handlers.Rpc.RpcPacketHandler.HandlePacket(IClient client, RpcPacket packet)
at SlipeServer.Server.PacketHandling.Handlers.QueueHandlers.ScalingPacketQueueHandler`1.PulsePacketTask(Worker worker)