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ci(release): 2.2.1 [skip ci]
## [2.2.1](2.2.0...2.2.1) (2023-10-19) ### Bug Fixes * add preprocessor directives to filter out addressables code ([#21](#21)) ([82b0616](82b0616))
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CHANGELOG.md

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## [2.2.1](https://github.com/mygamedevtools/scene-loader/compare/2.2.0...2.2.1) (2023-10-19)
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### Bug Fixes
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* add preprocessor directives to filter out addressables code ([#21](https://github.com/mygamedevtools/scene-loader/issues/21)) ([82b0616](https://github.com/mygamedevtools/scene-loader/commit/82b06169bc2eedadbadcc24d3899e85fa095b683))
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# [2.2.0](https://github.com/mygamedevtools/scene-loader/compare/2.1.1...2.2.0) (2023-06-28)
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Packages/mygamedevtools-scene-loader/package.json

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{
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"name": "com.mygamedevtools.scene-loader",
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"version": "2.2.0",
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"version": "2.2.1",
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"displayName": "Scene Loader",
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"description": "A package that standardizes the scene loading process among many different possibilities, including support for Coroutines, C# Tasks, UniTask and Addressables.",
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"unity": "2019.4",

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