Releases: mygamedevtools/scene-loader
Releases · mygamedevtools/scene-loader
2.2.2
02 Dec 01:59
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2.2.2 (2023-12-02)
Bug Fixes
2.2.1
19 Oct 23:03
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2.2.1 (2023-10-19)
Bug Fixes
add preprocessor directives to filter out addressables code (#21 ) (82b0616 )
2.2.0
28 Jun 14:23
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2.2.0 (2023-06-28)
Features
add support for multiple scene operations (#17 ) (87117e0 )
2.1.1
08 Mar 22:22
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2.1.1 (2023-03-08)
Bug Fixes
correct scene assignment on load/unload ops (5953402 )
2.1.0
12 Feb 23:37
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2.1.0 (2023-02-12)
Features
add transitions from external scenes (64205fb )
2.0.2
08 Feb 02:33
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2.0.2 (2023-02-08)
Bug Fixes
Point intermediate ci checkout to new release (39ad3ee )
2.0.1
08 Feb 01:02
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2.0.1 (2023-02-08)
Bug Fixes
Update upm branch generation (6dbab20 )
2.0.0
08 Feb 00:12
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2.0.0 (2023-02-08)
Code Refactoring
Merge addressable and standard interfaces (ed9a523 )
Features
Add new SceneManager for addressable ops (06ca0bd )
Add Scene Info linked by Asset Reference (db996d7 )
Update internal addressable scene manager (6217814 )
BREAKING CHANGES
Removed IAddressable interfaces.
The interfaces have been standardized, so the usage of specific ones for Addressable workflow is no longer required.
1.4.1
08 Dec 00:17
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1.4.1 (2022-12-08)
Bug Fixes
Unload scene before loading in transitions (f6b8c7a )
1.4.0
25 Oct 23:34
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1.4.0 (2022-10-25)
Features