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Releases: mygamedevtools/scene-loader

2.2.2

02 Dec 01:59

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2.2.2 (2023-12-02)

Bug Fixes

2.2.1

19 Oct 23:03

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2.2.1 (2023-10-19)

Bug Fixes

  • add preprocessor directives to filter out addressables code (#21) (82b0616)

2.2.0

28 Jun 14:23

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2.2.0 (2023-06-28)

Features

  • add support for multiple scene operations (#17) (87117e0)

2.1.1

08 Mar 22:22

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2.1.1 (2023-03-08)

Bug Fixes

  • correct scene assignment on load/unload ops (5953402)

2.1.0

12 Feb 23:37

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2.1.0 (2023-02-12)

Features

  • add transitions from external scenes (64205fb)

2.0.2

08 Feb 02:33

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2.0.2 (2023-02-08)

Bug Fixes

  • Point intermediate ci checkout to new release (39ad3ee)

2.0.1

08 Feb 01:02

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2.0.1 (2023-02-08)

Bug Fixes

  • Update upm branch generation (6dbab20)

2.0.0

08 Feb 00:12

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2.0.0 (2023-02-08)

Code Refactoring

  • Merge addressable and standard interfaces (ed9a523)

Features

  • Add new SceneManager for addressable ops (06ca0bd)
  • Add Scene Info linked by Asset Reference (db996d7)
  • Update internal addressable scene manager (6217814)

BREAKING CHANGES

  • Removed IAddressable interfaces.

The interfaces have been standardized, so the usage of specific ones for Addressable workflow is no longer required.

1.4.1

08 Dec 00:17

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1.4.1 (2022-12-08)

Bug Fixes

  • Unload scene before loading in transitions (f6b8c7a)

1.4.0

25 Oct 23:34

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1.4.0 (2022-10-25)

Features