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TextureImageFile.cpp
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44 lines (38 loc) · 1.45 KB
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/****************************************************************************
** Copyright (C) 2009-2012 Arzel Jérôme <myst6re@gmail.com>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "TextureImageFile.h"
#include <QBuffer>
TextureImageFile::TextureImageFile(const char *format) :
_format(format)
{
}
bool TextureImageFile::open(const QByteArray &data)
{
bool ret = _image.loadFromData(data, _format);
_colorTables.clear();
if (_image.format() == QImage::Format_Mono || _image.format() == QImage::Format_Mono || _image.format() == QImage::Format_Mono) {
_colorTables.append(_image.colorTable());
}
return ret;
}
bool TextureImageFile::save(QByteArray &data) const
{
QBuffer buff;
bool ret = _image.save(&buff, _format);
data = buff.data();
return ret;
}