Repro steps
- Create a new scene
- Bake lightmaps manually
- Switch to auto bake
- Delete the lightmaps from project that are no longer used
- Observe the issue
While Auto generate is true, reporting m_lightingDataAsset having a missing reference is missleading.
Invalid reference for m_LightingDataAsset should be ignored if m_GIWorkflowMode: 0 (autogenerate is true)
Unity version: 2020.3.43f1