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MenuSystemSystem

My personal Menu UI System and Controller that I used across all my Unity mobile (and PC) games

It does:

  • Menus
  • Popups
  • Main Controller logic for gameplay flow
  • WYSIWYG screen editing in the Unity 2D scene editor
  • Passing objects as parameters between screens and popups
  • Top bar for use in Free2Play-based games that need 25 different currencies

Also includes DOTween for some simple menu transition animations.

Tested working on 5.6.4f1

How to Use

  • It's a Unity project so open it in Unity
  • Open the scene called 'scene_01' and play around with that to see how the SampleGame is set up