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Deterministic float calculations #28

@Krakean

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@Krakean

Hello.
Is GameMath support deterministic calculations for floats (basically, restrict precision / fixed point)? Its specifically required to make a game like an RTS networked.
Some reading, in case if someone not familiar with the subject - http://gafferongames.com/networking-for-game-programmers/floating-point-determinism/

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