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csgo.lua
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98 lines (96 loc) · 8.61 KB
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--Original Owner -> JambonCru
-- [[ KEYS SETUP ]] --
local Activation_Key = 4 -- key to activate / deactivate the script, default 4 = G4
local Selection_Key = 6 -- Key to choose weapons, default 6 = precision key
-- [[ KEYS SETUP ]] --
-- [[ PATTERNS ]] --
local AK47_Pattern = {
{ x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = 0, y = 7 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = -2, y = 8 }, { x = 1, y = 7 }, { x = 3, y = 7 }, { x = 6, y = 7 }, { x = 6, y = 7 }, { x = 6, y = 7 }, { x = 0, y = 7 }, { x = 1, y = 7 }, { x = 2, y = 7 }, { x = 2, y = 8 }, { x = 2, y = 8 }, { x = 2, y = 9 }, { x = -3, y = -4 }, { x = -8, y = -1 }, { x = -15, y = -1 }, { x = -15, y = -1 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -1, y = 1 }, { x = 4, y = 2 }, { x = 4, y = 2 }, { x = 5, y = 1 }, { x = -5, y = 1 }, { x = -5, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 0 }, { x = -5, y = 0 }, { x = -3, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = -2, y = 1 }, { x = 6, y = 1 }, { x = 8, y = 2 }, { x = 14, y = 2 }, { x = 15, y = 2 }, { x = 1, y = 2 }, { x = 1, y = 2 }, { x = 1, y = 1 }, { x = 1, y = 1 }, { x = 5, y = 1 }, { x = 6, y = 1 }, { x = 6, y = 1 }, { x = 6, y = 1 }, { x = 6, y = -1 }, { x = 10, y = -1 }, { x = 10, y = -2 }, { x = 10, y = -3 }, { x = 0, y = -5 }, { x = 0, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 1 }, { x = 0, y = 2 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 3, y = 1 }, { x = 3, y = -1 }, { x = 3, y = -1 }, { x = 0, y = 0 }, { x = -3, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -7, y = 0 }, { x = -7, y = 0 }, { x = -8, y = 0 }, { x = -8, y = -2 }, { x = -15, y = -3 }, { x = -16, y = -5 }, { x = -18, y = -7 }, { x = 0, y = 0 }, { x = 0, y = 0 },
}
local M4A4_Pattern = {
{ x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 4 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 5 }, { x = 0, y = 2 }, { x = 0, y = 5 }, { x = 0, y = 2 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = -1, y = 9 }, { x = 0, y = 8 }, { x = 1, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = 1, y = 8 }, { x = 2, y = 7 }, { x = 2, y = 7 }, { x = 3, y = 4 }, { x = 4, y = -1 }, { x = 4, y = -1 }, { x = 4, y = -1 }, { x = 3, y = 1 }, { x = 3, y = 1 }, { x = 3, y = 1 }, { x = 1, y = 1 }, { x = 0, y = 1 }, { x = -3, y = 1 }, { x = -5, y = 1 }, { x = -8, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = 1, y = -1 }, { x = 1, y = -1 }, { x = 2, y = -1 }, { x = 2, y = 2 }, { x = 2, y = 2 }, { x = 2, y = 1 }, { x = 0, y = 1 }, { x = -2, y = 1 }, { x = -2, y = 1 }, { x = -2, y = 1 }, { x = -4, y = -1 }, { x = -4, y = -1 }, { x = -2, y = 1 }, { x = 2, y = 1 }, { x = 4, y = 1 }, { x = 8, y = 0 }, { x = 14, y = 0 }, { x = 18, y = 0 }, { x = 0, y = 0 }, { x = -2, y = 0 }, { x = 0, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 0, y = -1 }, { x = 2, y = -1 }, { x = -5, y = 3 }, { x = -5, y = 3 }, { x = -3, y = 2 }, { x = -3, y = 1 }, { x = 4, y = 2 }, { x = 8, y = 1 }, { x = 12, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 },
}
local MP9_Pattern = {
{ x = 0, y = 1 }, { x = 0, y = 3 }, { x = 0, y = 3 }, { x = 0, y = 3 }, { x = 0, y = 5 }, { x = 0, y = 5 }, { x = 1, y = 5 }, { x = 1, y = 6 }, { x = 1, y = 7 }, { x = 1, y = 7 }, { x = 0, y = 7 }, { x = -2, y = 8 }, { x = -3, y = 8 }, { x = 0, y = 9 }, { x = 3, y = 9 }, { x = 3, y = 7 }, { x = 5, y = 0 }, { x = 7, y = 1 }, { x = 7, y = 1 }, { x = 8, y = 1 }, { x = 8, y = 1 }, { x = 8, y = 1 }, { x = 8, y = 0 }, { x = 4, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 1 }, { x = -5, y = 1 }, { x = -6, y = 3 }, { x = -6, y = 2 }, { x = -5, y = 2 }, { x = -5, y = 3 }, { x = -5, y = 3 }, { x = -5, y = 3 }, { x = -5, y = 3 }, { x = -5, y = 3 }, { x = -7, y = 3 }, { x = -7, y = 3 }, { x = -7, y = 3 }, { x = -8, y = -3 }, { x = -8, y = -2 }, { x = 0, y = -2 }, { x = 0, y = -2 }, { x = 0, y = -2 }, { x = 3, y = -2 }, { x = 5, y = -1 }, { x = 7, y = 0 }, { x = 7, y = 0 }, { x = 3, y = 0 }, { x = -1, y = 0 }, { x = -1, y = 0 }, { x = -5, y = 1 }, { x = -5, y = 2 }, { x = -7, y = 2 }, { x = -7, y = 2 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = -3, y = 0 }, { x = -3, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 },
}
local MAC10_Pattern = {
{ x = 0, y = 1 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 3 }, { x = 2, y = 5 }, { x = 3, y = 6 }, { x = 4, y = 6 }, { x = 4, y = 6 }, { x = 4, y = 6 }, { x = 4, y = 6 }, { x = 4, y = 6 }, { x = 0, y = 6 }, { x = 0, y = 6 }, { x = -2, y = 6 }, { x = -2, y = 6 }, { x = 1, y = 5 }, { x = 3, y = 5 }, { x = 3, y = 5 }, { x = 3, y = 4 }, { x = 1, y = 2 }, { x = 1, y = 1 }, { x = -2, y = 2 }, { x = -2, y = 2 }, { x = -2, y = 2 }, { x = -2, y = 1 }, { x = -1, y = 1 }, { x = -1, y = 1 }, { x = -1, y = 0 }, { x = -1, y = 1 }, { x = -3, y = 1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = -6, y = -1 }, { x = -7, y = 2 }, { x = -8, y = 2 }, { x = -2, y = 2 }, { x = -2, y = 0 }, { x = -2, y = 0 }, { x = -1, y = 0 }, { x = -1, y = 0 }, { x = -1, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = -3, y = 0 }, { x = -5, y = 0 }, { x = -8, y = 0 }, { x = -4, y = 0 }, { x = 0, y = 0 }, { x = 3, y = 0 }, { x = 6, y = 0 }, { x = 6, y = 0 }, { x = 6, y = 0 }, { x = 6, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 3, y = 0 }, { x = 5, y = 0 }, { x = 4, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 },
}
-- [[ PATTERNS ]] --
-- [[ SCRIPT ]] --
local function RetrieveWeaponName(weapon,act)
if act == 1 then
if weapon == 1 then
return"AK47"
elseif weapon == 2 then
return"MAC10"
end
return"T: ON"
elseif act == 2 then
if weapon == 1 then
return"M4A4"
elseif weapon == 2 then
return"MP9"
end
return"CT: ON"
end
return"OFF"
end
local function OutputLogs(weapon, act)
OutputLogMessage(RetrieveWeaponName(weapon,act).."\n");
OutputDebugMessage(RetrieveWeaponName(weapon,act).."\n");
ClearLCD();
OutputLCDMessage(RetrieveWeaponName(weapon,act));
end
local Spray_Randomize = math.random(29,31)
local Recoil_Activator,R_Weapon_Selector = 0,0
EnablePrimaryMouseButtonEvents(true);
function OnEvent(event, arg)
if (event == "MOUSE_BUTTON_PRESSED" and arg == Activation_Key) then
if Recoil_Activator >= 3 then Recoil_Activator = 0 end
Recoil_Activator = Recoil_Activator + 1
OutputLogs(R_Weapon_Selector or nil,Recoil_Activator)
end
if (event == "MOUSE_BUTTON_PRESSED" and arg == Selection_Key) then
if R_Weapon_Selector >= 2 then R_Weapon_Selector = 0 end
R_Weapon_Selector = R_Weapon_Selector + 1
OutputLogs(R_Weapon_Selector,Recoil_Activator)
end
if Recoil_Activator == 1 then
if (R_Weapon_Selector == 1) and IsMouseButtonPressed(1) then
for i = 1, #AK47_Pattern do
if IsMouseButtonPressed(1) then
Sleep(Spray_Randomize)
MoveMouseRelative( AK47_Pattern[i].x, AK47_Pattern[i].y )
end
end
end
if (R_Weapon_Selector == 2) and IsMouseButtonPressed(1) then
for i = 1, #M4A4_Pattern do
if IsMouseButtonPressed(1) then
Sleep(Spray_Randomize)
MoveMouseRelative( M4A4_Pattern[i].x, M4A4_Pattern[i].y )
end
end
end
elseif Recoil_Activator == 2 then
if (R_Weapon_Selector == 1) and IsMouseButtonPressed(1) then
for i = 1, #MAC10_Pattern do
if IsMouseButtonPressed(1) then
Sleep(Spray_Randomize)
MoveMouseRelative( MAC10_Pattern[i].x, MAC10_Pattern[i].y )
end
end
end
if (R_Weapon_Selector == 2) and IsMouseButtonPressed(1) then
for i = 1, #MP9_Pattern do
if IsMouseButtonPressed(1) then
Sleep(Spray_Randomize)
MoveMouseRelative( MP9_Pattern[i].x, MP9_Pattern[i].y )
end
end
end
else
-- OFF
end
end