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Fix: add #if
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src/Lua.Unity/Assets/Lua.Unity/Runtime/AddressablesModuleLoader.cs

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,4 @@
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#if LUA_UNITY_ADDRESSABLES
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using System;
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using System.Collections.Generic;
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using System.Linq;
@@ -79,4 +80,5 @@ public AsyncOperationHandleAwaiter<T> GetAwaiter()
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}
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}
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}
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}
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}
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#endif

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